You can attempt some really clever plays with it (try combining it with an Orb of Dreams) and at the very least, it's an effective remedy for all your lands that want to enter the game tapped. Beneath the surface of one mana, tron-friendly artifact with an ability that can lead to some really devious tempo modifications. ![]() Courtesy of Wizards of the CoastĪmulet of Vigor is a card that's simple but has sneaky potential. Also, if you can look at its art without wanting to join #TeamAjani, you're dead inside. Play it early in a game for the potential to rush six mana's worth of monster onto the field, or anytime after to hunt for clever combinations and filter your library. Pop one of these into decks with cheap creature features - especially those that rely on a smart combination of creature abilities - and this card can cat-alyze some amazing plays. Courtesy of Wizards of the Coast.Ĭollected Company is mint-flavored and green at four mana. ![]() If you need a rhythm-breaker, an ability interrupt, or just a smug way to respond to opponents trying to pull a hard one, Teferi's Protection is great to have in hand. ![]() Essentially, this leaves only the caster's hand and library vulnerable and comes with art and flavor-text combo that's there to remind players that it's good when daddy loves you. For just 3 mana, this instant enables players to protect every land, creature, and enchantment on the field while simultaneously being immune to damage - yes, even "This damage can't be prevented" damage. Teferi's Protection is back as one of Magic: The Gathering's ultimate nope cards in white.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |